Superheroes and Geisha
The title may sound like a bizarre concept for Matt's next SDC roleplaying game, but in fact I shall be talking about two things. One Kapcon related, the other not*. Part 1 - Superheroes Firstly, the fantastic Superhero game ran by Dale round 6 at Kapcon. The players were fantastic and well-cast in the roles of the Elite Superhero team. Talula as the most sensible** member of the team, Professor Eternity, her only mistake seemed to be her betrothal to the dim-witted Captain Hope which was justified on several ocassions after his intellect was less-than-superhuman by "he's very charming". Luke was the aforementioned Captain Hope who by his own explaination "brought hope to the hopeless." He had several unforgettable moments of ditziness which I later found out to be the result of an exhausted player rather than the insightful roleplaying I had thought. Early on Captain Hope was handed a briefing of emergencies and the GM starting talking at the same time. "Hold on!" he instructed the GM "I'm trying to read." The briefing was handed over to the Prof not long after. Later in a scene when the Secretary-General personally phoned Hope to plead for his assistance with rescuing his wife, Hope confusedly referred to him as 'General' for the whole conversation. Matt played their love child Danny who despite his mother's best efforts did take after his father and thus his grades weren't what they should be. Panda Pitt was playing, true to type, the bad-ass loner of the team called Salvo. In a bid to rescue the secretary-general's the team had their emotions altered by a shadowy supervillain, and several members of the team had been sobbing their heart out (Zia and Zero had become angered). After the carnage and explosions that occured in our attempts to rescue the wife and defeat the villain, many of the team were injured, bloody and several spandex outfits were ruined. When told he could clean himself up and remove the blood from his face, Salvo replied, "I'm more worried about the tears!" The much-missed Morgue played the Ground Zero was all the deep-voiced strength of a wrestler. He was Captain Hope's ever-loyal best friend. Unfortunately he exploded whenever he became angry - which meant when the shadowy villain made him enraged, he blew up. With us all in the lobby. After the debris had settled, Hope confronted Zero about endangering his family. What ensued was one of the most entertaining arguments ever to be held in a crater. Hope fired Zero as his best man and despite Professor jumping up and getting between them to calm them down, the inevitable happened. Ground Zero exploded. Again. Several police cars and ambulances were overturned but this time none of the Superhero team were hurt. Valiantly Zero offered his clothes to the others. "It's OK. I'm used to going in speedoes." However, the rest of the team rejected the proferred spandex. The traumatic argument had a bad effect on Danny and in the next encounter he pulled out a gun and shot wildly at the villains shouting Salvo catchphrase, not his father's. This made Hope realise he needed to be a fatherly rolemodel and prompted the touching reconciliation between Hope and Zero - "Zero, I was bad to you." I played Zia the Magnificant, a vain Vegas-style magician who due to unfortunate over-due tax debts had to make money on celebrity reality TV shows. When the team were transported into a alternate universe where they were supervillains, Zia was the one most able to adapt to the dark side. She teleported to a coffee shop and seeing the public's fearful reaction to her, demanded a orange-chocolate frapaccino. Then realising the full power she had recosidered. "No! Make that TWO orange-chocolate frapaccinos! And those muffins there..." Ah yes, the allure of the dark side was strong. However, Zia did return to the normal dimension with the team in a cunning invention made by the Professor, but she told the fruits (well, muffins) of her evil with her... I can't remeber nearly enough quotes or scenes from this game but I was lauhging until my sides hurt pretty often which is always good. * I'm trying to wean myself off my Kapcon obsession slowly. It is scary how the hours fly by when you lurk about the NZRAG site waiting for new posts to pounce on and blog-surf desperate for fresh comments and posts. ** Where most sensible = the only intelligent one.
4 Comments:
"Insightful roleplaying" is a very broad term that can include exhausted incomprehensibility :)
Luke
We finally saw 'Sky High' last night which was awesome. Some of the Commander's lines reminded of your Captain Hope. At the end when he commends the Hero support teacher Mr Boy - "Whatever you're teaching them, keep teaching them...it."
Sky High is awesome and I must admit channeling it for many of the superhero family moments.
Luke
That game was totally awsum, and it was fantastic to be a part of it! I haven't seen Sky High yet, but I must....
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